1
middleton
Re: Storytelling Module
  • 2007/3/20 15:49

  • middleton

  • Just popping in

  • Posts: 30

  • Since: 2006/12/21


Whoa you lost me there.

Not sure about the LDAP thing (a search in their forums didn't bring up anything) however I know that someone created a 'bridge' to use eFiction in conjunction with the Coppermine image gallery.

But that's as far as my little brain will take me...



2
middleton
Re: Storytelling Module
  • 2007/3/20 4:02

  • middleton

  • Just popping in

  • Posts: 30

  • Since: 2006/12/21


Thanks for the info, I actually had read up on the past posts too. Too bad it the development was dropped.

I have installed efiction and am trying it out. It looks to be more than I could ever want as far as fan fiction capabilities go. The only thing is, it isn't integrated into Xoops, so users will have to register separately.

Not the best solution, but I guess it's a small price to pay for an extensive storytelling script.



3
middleton
Re: Storytelling Module
  • 2007/3/19 22:16

  • middleton

  • Just popping in

  • Posts: 30

  • Since: 2006/12/21


I did find a copy of the last known version of the "Storyline" module from 2002:

Storyline v1.5

It installs fine in XOOPS 2.0.16 however it doesn't work as far as the functions go (create categories, stories, etc.). I don't know enough about how XOOPS works in order to 'upgrade' this module to work with the current version.



4
middleton
Storytelling Module
  • 2007/3/19 20:18

  • middleton

  • Just popping in

  • Posts: 30

  • Since: 2006/12/21


Back when my site was perl-based, I was using a storytelling script, where members could start stories or collaborate on existing stories. Each member could edit any of their submissions; each new submission (if part of an existing story) was added as a chapter, and a table of contents was generated.

I haven't yet found a XOOPS module that does this, nor have I found an existing module that I could modify into a storytelling module.

So I thought I'd see if any of you can suggest a module that could (easily?) be modified to suit my needs.


Thanks,
Brad



5
middleton
Avatar Manager
  • 2007/3/18 16:34

  • middleton

  • Just popping in

  • Posts: 30

  • Since: 2006/12/21


I just found a cool module that gives you the ability to upload a .zip archive of avatar graphics, and automatically add them to your XOOPS avatar collection. They are then fully editable using XOOPS avatar manager, or through this module. No more adding Avatars one by one!

Visit:
PEAK XOOPS Downloads
Scroll down until you see the listing for Avatar Manager 0.21. Note that it also manages your smilies too.

Brad



6
middleton
Re: php tags in news module
  • 2007/3/12 23:29

  • middleton

  • Just popping in

  • Posts: 30

  • Since: 2006/12/21


I'm not the best person to answer this, but maybe you should try adding it as an iframe. If the .html file is local, I think there is javascript code out there that can determine the dimensions of the document, and size the iframe appropriately so you won't have any scrollbars.

Brad



7
middleton
Re: games module?
  • 2007/3/10 23:22

  • middleton

  • Just popping in

  • Posts: 30

  • Since: 2006/12/21


Just installed the XOOPS flashgames module, and it works great!

For those of you manually installing the games, be sure to check out the .ini file that is in each .zip archive. It gives you all the info you need, such as dimensions for the game, background colour, and type of score.

Brad



8
middleton
FlashChat
  • 2007/3/5 20:42

  • middleton

  • Just popping in

  • Posts: 30

  • Since: 2006/12/21


Greetings,

I just wanted to pass along info about a chat I found for Xoops, it's called "FlashChat" -- found at Darren's Script Archive.

It doesn't integrate as a XOOPS module per se (older versions did), however it does access your XOOPS user db, so once installed, your members do not have to re-login to access the chat. You can also create a custom HTML block that displays the chat rooms and who is currently in them. I also managed to create a simple php file, so it runs in my XOOPS framework within an i-frame.

The best part? It's really good software (from my experience anyway), and costs a meager $5 USD!

It's working well for me so far.


Brad



9
middleton
Re: contact form: is there one that works?
  • 2007/2/2 3:17

  • middleton

  • Just popping in

  • Posts: 30

  • Since: 2006/12/21


Thanks for all the suggestions! I went with the version of Liase mentioned above. :) Works great.



10
middleton
contact form: is there one that works?
  • 2007/2/1 1:40

  • middleton

  • Just popping in

  • Posts: 30

  • Since: 2006/12/21


I've tried a couple of contact-type modules here; "liase" doesn't work with XOOPS 2.0.16, and "contact plus" doesn't include the sender's name and email address (which is kinda important, no?).

So I'm wondering if anyone has had some success with a contact module that works?




TopTop
(1) 2 3 »



Login

Username:
Password:

Lost Password? Register now!

Who's Online

76 user(s) are online (55 user(s) are browsing Support Forums)


Members: 1


Guests: 75


heyula,

more...

Donat-O-Meter

Stats
Goal: $100.00
Due Date: Dec 31
Gross Amount: $0.00
Net Balance: $0.00
Left to go: $100.00
Make donations with PayPal!

Latest GitHub Commits