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I've been programming 4GL Clarion for over 10 years, and web development was something I never had to do. When my clients started clamouring for database applications for the web they really pulled my chain.
I bought a Visual Studio.net Enterprise architect edition software to soften the blow...LOL
I found XOOPS and never fired that $1700 US package up.
Regardless, when I found XOOPS I really cut a bunch of corners. I still can't effectively code it well enough to build modules, because I just don't have time to "FERRET OUT WHAT I NEED TO CODE IT". So, I look for modules and tweak them minimally for the time being. I'm building some pretty nice sites as well.
I think it should be said with some vehemence...
A year ago, XOOPS was not even close to the product it is today. The number of developers and posters on these boards is significantly improved. So...the XOOPS team really needs to think about creating some competent documents to really get XOOPS off the "hobby shelf" and "tricked out websites category".
A fabulous improvement would be a tool that would provide an editor. The tool would also allow a testing of the module as it would be applied in typical "default" XOOPS installed on a server. A sort of simulator tool.
I take my hat off the developers of the XOOPS modules. Let's face it, the XOOPS community needs to be able to build progressively. If every new version or improvement requires coding changes in existing modules it will be hard over time to maintain interest in the Xoops, without some reliable software tools to enable changes easily.
There is an E-Xoops module developer document over on the
MODSCENTRAL SITEE-Xoops is a spin off Xoops, but I'm not sure how helpful the document would be.
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