71
RicoCali
Re: How do I do this without hacking the core?
  • 2003/12/3 21:25

  • RicoCali

  • Not too shy to talk

  • Posts: 120

  • Since: 2002/7/29


Yes I agree but 1 turns into 2 and 2 turns into 4 and 4 turns into 8 and so on. As simple as it may sound, it gets complicated to remember all this when you recieve an update. As simple as it is to do anything, I just hate to kludge. PHPNuke is nothing but that...a kludge. If the developers would add something in the header.php file such as:

include "extra.php";

...we can have extra flexibility to add template variables to the the theme without mucking with the original file



72
RicoCali
Re: What's it mean to have 644 Output after Uploading Image file?
  • 2003/12/3 21:02

  • RicoCali

  • Not too shy to talk

  • Posts: 120

  • Since: 2002/7/29





73
RicoCali
Re: How do I do this without hacking the core?
  • 2003/12/3 21:00

  • RicoCali

  • Not too shy to talk

  • Posts: 120

  • Since: 2002/7/29


Thats exactly what I'm doing right now and thats exactly what I want to avoid.

Thank you...



74
RicoCali
How do I do this without hacking the core?
  • 2003/12/3 19:41

  • RicoCali

  • Not too shy to talk

  • Posts: 120

  • Since: 2002/7/29


I am working on horizontal menu system in the form of a template tag. The template tag will be "<{xoops_hmenu}>" This tag can be placed in your theme.html it will dynamically generate a horizontal menu with pulldowns just like the "main menu" but going horizontal. The only problem is I would have to hack the "header.php" file to do this. I don't want to touch the "header.php" file. Does anyone have a clean way to do this without code hacking the "header.php" file?



75
RicoCali
Re: Xoops 2.1 Module development Roadmap
  • 2003/12/3 5:06

  • RicoCali

  • Not too shy to talk

  • Posts: 120

  • Since: 2002/7/29


Quote:

ajaxbr wrote:
Dingdingdingding!
You nailed it, most of my suggestions and all important wishes I have can be summed up in one sentence:
Take the extra step and make XOOPS content handling Object Oriented for the end user


Well I think if they go down this direction they will do more streamlining. They are smart streamlining the modules. They might as well streamline the content repositories as a block instead of having a block and a module frame. Hmmm..I don't think they even have a name for it.



76
RicoCali
Re: Let it snow!
  • 2003/12/3 0:57

  • RicoCali

  • Not too shy to talk

  • Posts: 120

  • Since: 2002/7/29


Quote:

CBlue wrote:
That sounds cool, RicoCali!


All i have to do is snag a few transparent gif symbols that fade in and out.



77
RicoCali
Re: Let it snow!
  • 2003/12/2 23:54

  • RicoCali

  • Not too shy to talk

  • Posts: 120

  • Since: 2002/7/29


Quote:

CBlue wrote:
http://www.hypergurl.com/snow.html
and save the snow.gif to your theme folder in the same place your theme.html file is. Then copy the javascript right under the body tag in your theme.html file.


Thanks...that gave me an idea. Matrix background



78
RicoCali
Re: Best looking XOOPS site I've seen
  • 2003/12/2 6:10

  • RicoCali

  • Not too shy to talk

  • Posts: 120

  • Since: 2002/7/29


KEWL! Thanks for your help. Now if I can only find a mod to attach a webcam with the flashchat then I can start my pornchat business. It might be a little hard finding chicks to do the job though since I'm so cheap to pay anyone. All that opensource culture did it to me.



79
RicoCali
Re: Xoops 2.1 Module development Roadmap
  • 2003/12/2 5:56

  • RicoCali

  • Not too shy to talk

  • Posts: 120

  • Since: 2002/7/29


I think everything should be a block since it really is anyways.



80
RicoCali
Best looking XOOPS site I've seen
  • 2003/12/2 3:40

  • RicoCali

  • Not too shy to talk

  • Posts: 120

  • Since: 2002/7/29


This is probably the best xoops site I've ever seen. The theme is well design. But my real question is. The chat module on this site is out of this world. It is very clean from all the others I've seen. Does anyone know what chat module this site uses?

Thank you,
Rico




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