1
monster
Which modules function to multi-LANGUAGES 1.4.4 ?
  • 2005/1/18 10:59

  • monster

  • Just popping in

  • Posts: 58

  • Since: 2004/12/28


can one say which modules of everything to me with XOOPS multi-LANGUAGES 1.4.4 to function? Does all this only which go is already so far changed that spoke change-over functions? My girlfriend has herself decided their side with XOOPS to make and her very much there with USA to do has would like her that gladly to have. There is some modules as if chop also thereby however for example the forum newbb2 does not participate there however unfortunately not. There for the newbb1 are hacks, but does not go to pack simply purely.

2
Mithrandir
Re: Which modules function to multi-LANGUAGES 1.4.4 ?

Quote:
Does all this only which go is already so far changed that spoke change-over functions?

Whoa - sorry, but that is close to unreadable.

I think I get the question, but cannot give you a list of such modules.

3
svaha
Re: Which modules function to multi-LANGUAGES 1.4.4 ?
  • 2005/1/18 11:40

  • svaha

  • Just can't stay away

  • Posts: 896

  • Since: 2003/8/2 2


Quote:

monster wrote:
can one say which modules of everything to me with XOOPS multi-LANGUAGES 1.4.4 to function? Does all this only which go is already so far changed that spoke change-over functions? My girlfriend has herself decided their side with XOOPS to make and her very much there with USA to do has would like her that gladly to have. There is some modules as if chop also thereby however for example the forum newbb2 does not participate there however unfortunately not. There for the newbb1 are hacks, but does not go to pack simply purely.

Included in the ml 1.4.4 pack are some multilanguage hacks for modules.
As far as I know newbb2 is also now in ML.
Other modules, you have to check for yourself. If a module is not ML, then you have to change it yourself to make it go through the textsanitizer. For example :
Quote:
modules\spotlight\blocks\kuht_head.php
Line 111 changed to :

$title = substr($myts->makeTboxData4Show($myrow['title']), 0, ($options[3]-1))."...";

4
monster
Re: Which modules function to multi-LANGUAGES 1.4.4 ?
  • 2005/1/18 12:00

  • monster

  • Just popping in

  • Posts: 58

  • Since: 2004/12/28


i am from germany my english is not so good
i will the modules:
wfdownloads 2.05a
wfsection 2.01
ipb 1.4 F
news 1.21

this modules must work with multi-LANGUAGES 1.4.4 ( change language ).

5
AzRoma
Re: Which modules function to multi-LANGUAGES 1.4.4 ?
  • 2005/1/18 13:49

  • AzRoma

  • Just popping in

  • Posts: 6

  • Since: 2004/10/12


Ml works fine with up to 4 languages as far as I could test.

One module working with ML is MyAlbum.

Does anybody use other modules with no problems?


Thanks

6
m0nty
Re: Which modules function to multi-LANGUAGES 1.4.4 ?
  • 2005/1/18 14:10

  • m0nty

  • XOOPS is my life!

  • Posts: 3337

  • Since: 2003/10/24


i can't say anythin regarding ML on the other modules..

But in regard to X-IPBM 1.4F i can tell you that module has it's own language packs available.. the same language packs for the standalone IPB 1.3 will work with X-IPBM 1.4F. and you can download them from http://www.invisionize.com

the problem with the German pack as i recall, is there is a hack available for IPB standalone 1.3 to make it fully compatible with German, apparently the language pack doesn't cover certain areas such as date & time strings..

unfortunately the hack will need modification to work with X-IPBM 1.4F which I can do quite easily, the problem is I can't get hold of the hack to convert it due to it being on a german site and i can't read german.. i was waiting for some1 to email me the hack but he hasn't responded yet.. if you want to i can give you the link of the site where the hack apparently is available and maybe you could get it to me somehow and I will then convert that for use with X-IPBM 1.4.

the unfortunate thing tho, is like the skins in ipb the language packs are all IPB dependant, so they will not actually change if u change language of Xoops.. you would still have to change the pack via IPB adminCP aswell, but a small inconvenience for such a great mod :)

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