Re: Xoops RPG engine
well glad to see people are interested, written a couple hundred lines of code over the last two days so it is on its way. It was put off for today and probably tomorrow for a quick module install/modification/setup on my site but work will continue tomorrow evening or the next day.
Some things have changed since the documentation was last uploaded. New documentation (more complete too) will be loaded probably next week.
As far as building locations and stuf I'm not sure yet... that whole idea is going to be rethought out.
In any case innitial Alpha release will probably early may... (maybe a little before:) )
than again it could be sooner...
Once most of the actual module code is complete (or at least thouroughly designed) it will be useful for some people to write out what starting effects should do and than turning them into code should not be too hard. (I want the module to ship with starting stuff so that people can use that without making their own)
In anycase I will keep you informed from time to time.