41
talunceford
Re: BF2 Server Status Module...

On some things yes, but luckily I grabbed about 6800 server ips via kquery before they tightened the ropes some. As far as the script itself, it works like a champ.

42
birdie
Re: BF2 Server Status Module...
  • 2006/1/30 18:23

  • birdie

  • Just popping in

  • Posts: 10

  • Since: 2005/12/5


nice after quickly seeing the code, i can basically see how it works, not bad.

43
talunceford
Re: BF2 Server Status Module...

Yeah, it works real well, but the biggest problem I have right now is the excecution time of the script. Being that the db is getting SOOOOOOO big it takes forever to display results. Any tips on speeding queries up?

44
birdie
Re: BF2 Server Status Module...
  • 2006/1/31 16:46

  • birdie

  • Just popping in

  • Posts: 10

  • Since: 2005/12/5


hmm maybe u could index the servers in the MySQL database?

this might sound stupid but is there a set function which connects to the bf2 database.. i found it and lost it already lol

thanks

45
talunceford
Re: BF2 Server Status Module...

I don't think its the server list that is giving me the trouble. I am capturing player stats as well. Right now there are probably close to 400000 players that have been captured. I think that might be the problem. I need to look over the sql queries to see whats bogging them down. Hell it might be the fact that my db server is just too slow... who knows.

46
birdie
Re: BF2 Server Status Module...
  • 2006/2/1 20:17

  • birdie

  • Just popping in

  • Posts: 10

  • Since: 2005/12/5


is the server dedicated? and what type are the tables that u saved them in?

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