11
script_fu
Re: Garage Module Beta, Bugs Ideas & Support!

Optikool if you go to http://www.xgarage.com do you see the garage-b2.zip in the right block up top? It's right there to download in plane sight...

We really need to set up a way for everyone to work on bugs and extra features. We have a few people working on the module. Now we just need to capitalize on the talent that wants to help.

How would one use all the different devs. Is SourceForge.net the answer?

12
kc0maz
Re: Garage Module Beta, Bugs Ideas & Support!
  • 2007/9/15 18:22

  • kc0maz

  • Quite a regular

  • Posts: 216

  • Since: 2005/4/18


I have been working with module, and it looks great.

You might have the basis for project I have been tinkering with.

Can this module be modified to handle the sale of farm equipment. like tractors, plows, disc (not the CD/DVD type) etc. ?
Some dream of success, while others wake up and work for it.
--unknown

13
script_fu
Re: Garage Module Beta, Bugs Ideas & Support!

I want the module to cover equipment of all kinds. You are welcome to add your ideas on how this should be set up. I think with the right input from people in the equipment business this is a tangible goal. Please start a new thread over on xgarage so we may hammer out some details.

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