Thank you for your submission. I have directed it to those you might make use of it. I may want to use it on some of the sites that I currently manage.
KC0MAZ
--unknown
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Dave_L wrote:
A couple of comments from a core developer:
If the reporter isn't sure, a discussion thread might be started in a support forum to enlist others to help with that determination. Or maybe kc0maz's team can assist with that. If necessary, the core developers can be called upon to help with the determination.
If it turns out to be a problem outside of the core, then it would be better to report it in the appropriate place, such as the module's support forum, theme's support forum, general support forum, and so on.
2. When I'm working on a core bug, my first step is to try to reproduce it (unless it's something I can obviously relate to a mistake in the code). If I have to track down a third-party module or theme, or use a server configuration that I don't already have set up, such as XOOPS 2.0.1 / MySQL 4.5 / PHP 5.9-beta / IIS / Windows Vista), reproducing the bug will be a challenge. It's much easier if I can reproduce the bug in the current version of XOOPS, without needing any special module or theme.
skenow wrote:
The Report Core Bug item in the main menu (titled 'Community') would be my first place to submit. And, when you follow that link, there are some pretty good instructions there that answer your other questions.
Submitting the bug there provides tracking, too.
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BlueStocking wrote:
Quote:
Our tasks WILL be:
Tomorrow, next week, next month, next year, in this century?
Is this "will be" going to happen in my lifetime?
Catzwolf wrote:
I will clear up my previous statement. When I mentioned the admin area, I was of course talking about the admin area of your own XOOPS install.
Giving the admin the ability to report bugs from the backend would collect as much information via the script regarding the users own environment/install/OS etc and send that information directly to XOOPS etc.
This would then eliminate as much of user input as possible. Much of this was planned with me and mekdrop over at Zarilia. It isn’t that hard to implement actually.