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#1 Posted on: 11/19 11:03 Re: error publisher block timthumb
Please always, always, include info about your PHP, XOOPS, and your module version.

Also, which block are we talking about? Publisher has 11 blocks.


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#2 Posted on: 11/18 18:31 Re: i'm working an a standard module skeleton
Goffy, yes, the download is working now. Thank you!

Do you want to add it to SVN, so other people can contribute, similar to xNewsletter?

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#3 Posted on: 11/18 15:14 Re: i'm working an a standard module skeleton
Quote:
My latest project is http://mtbrace.eu, a website for handling mountainbike competitions with 23 tables inside (the module you can download from http://wedega.com/modules/TDMDownloads/singlefile.php?cid=1&lid=1, but pay attention, it's only a first version).

Very nice work on the Website!!! Congratulations!

Unfortunately, the download doesn't work...

Quote:
In my opinion the code and structure should stay clear and readable for everybody, like it is with TDMCreate, because not everybody made an university degree in programming, in order to keep xoops attractive for all persons, not only for experts.

The goal of XOOPS was always to keep things simple, and I hope, we can keep it that way!

@ Eduardo:
Quote:
I've recently wrote an article with a brief explanation about MVC in Common Utilities but it is in Spanish.

I have posted it in the Tutorials section. The English translation is done by Google, and I'll fix it later (I have to go to a meeting right now)

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#4 Posted on: 11/17 17:20 Re: i'm working an a standard module skeleton
Quote:
ps: congratulations for the Wideimage Framework, we need a common image processing framework in Xoops core, and your work could be what we need.

In XOOPS 2.6.0 we are using Zebra_Image, so I was planning to convert the modules I'm working on and which currently are using phpThumbnail to Zebra_Image. I've already done it here for the Pedigree module.
Source code of Zebra_Image is on GitHub

The nice thing is that is a compact (one-file only), lightweight library, and object-oriented:
Quote:
Provides methods for performing several types of image manipulation operations. It doesn’t require any external libraries other than the GD2 extension (with which PHP usually comes pre-compiled with).

With this library you can resize, flip, rotate, crop and sharpen images. All sort of filters can also be applied to images: negate, grayscale, brightness, contrast, colorize, edgedetect, emboss, gaussian blur, selective blur, mean removal, smooth and pixelate; multiple filters can be applied at once for creating custom filters; It supports loading and saving images in the GIF, JPEG and PNG formats and preserves transparency of GIF, PNG8 and PNG24 images.

If you're missing something from the functionality there, please let us know.

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#5 Posted on: 11/17 9:32 Re: Pedigree module uploading pictures issue
Quote:
I can give you the site url if you need it?

That would be great! You can publish it here for all to see, or you can send me a Private message...

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#6 Posted on: 11/16 14:42 Re: i'm working an a standard module skeleton
Cedrik, this exactly the feedback and suggestions that we would like to receive in this thread. In Open Source we are learning from each other, so your active participation is very much appreciated.

While our individual efforts might not be perfect, by working together and exchanging ideas, we can create something much much better!

I hope, others will jump in as well!

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#7 Posted on: 11/16 10:50 Re: i'm working an a standard module skeleton
There is no rush, it's better to use this module as an "experimental lab" to try different approaches, while we're researching for "XOOPS Best Practices" is module development to be incorporated here.

I had the same issue as you did, i.e. there are too many variations on how to solve a particular issue, e.g. uploading a file, do pagination or do search in a table, etc.

In the past we had several attempts with the goal to standardize our key modules, like the "Blue Move" initiated by Catzwolf, then we talked about Admin GUI standards, which resulted in a great "Module Classes Admin GUI" by Mage. This was used to convert several modules to our "Basic Module Pack" that had the same Admin GUI across all of the modules.

Irmtfan did a very good job with his Tutorial on "How to write a standard module for XOOPS"

I am glad that slowly we are finally getting to have our key modules simplified and standardized for XOOPS 2.5.7.

However, the biggest challenge, and the most fun will be to work on a conversion of our key modules to XOOPS 2.6.0, using the wonderful work on "Common Utilities" by Eduardo "BitC3R0" that he will be porting to XOOPS 2.6.0. There is also the XMF (XOOPS Module Framework) done by Trabis, on top of which Richard did some experimental MVC that actually worked. Plus some very cool approaches developed by Tad and his team from XOOPS Taiwan.

So the plan is to refactor/rearchitect the Core and prepare it to be fully MVC (based on XMF), which is currently being done by Richard. Then use Common Utilities" from Eduardo as our "Presentation Layer", while extracting all cool features that are not directly related to "Presentation" and incorporating them into the Core. At the same time, we hope to engage Tad and his team, so we can benefit from their expertise as well.

But the first step is to use the current time to convert and standardize our existing key modules, so once we start moving to XOOPS 2.6.0, we'll need to convert each feature/functionality only once, and then reuse it in all the other modules. Pretty much the same what we did with the "Admin GUI"

Please help us by testing the module created by Luciorota, and by providing suggestions, or even better: a working code, that could be used in this module.

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#8 Posted on: 11/16 8:14 Re: i'm working an a standard module skeleton
Lucio, this looks very good - it's definitely a very good start for a discussion about standard for a modules.
I have submitted few changes to GitHub, feel free to use or reject them.

I still have problems on the Front End with the \class\common\choicebyletter.php, but didn't have the time to dig deeper there.

Questions: why are you using a separate module Request, instead of the XoopsRequest?

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#9 Posted on: 11/16 6:41 Re: Pedigree module uploading pictures issue
Hopefully within a week or two, depends when I find some free time...

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#10 Posted on: 11/16 5:08 Re: i'm working an a standard module skeleton
Excellent news!

I'll be testing it this weekend!

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